35 #ifndef vtkPointPicker_h 36 #define vtkPointPicker_h #define vtkGetMacro(name, type)
represents an 3D object for placement in a rendered scene
#define vtkTypeMacro(thisClass, superclass)
superclass for 3D geometric pickers (uses ray cast)
a list of nodes that form an assembly path
a simple class to control print indentation
virtual void Initialize()
abstract class specifies interface to map 3D data
virtual double IntersectWithLine(double p1[3], double p2[3], double tol, vtkAssemblyPath *path, vtkProp3D *p, vtkAbstractMapper3D *m)
GLsizei const GLchar ** path
void PrintSelf(ostream &os, vtkIndent indent)
select a point by shooting a ray into a graphics window
#define VTKRENDERINGCORE_EXPORT
#define vtkBooleanMacro(name, type)
#define vtkSetMacro(name, type)